4 edition of GURPS Blue Planet found in the catalog.
GURPS Blue Planet
William H. Stoddard
by Steve Jackson Games
Written in English
|The Physical Object|
|Number of Pages||144|
Gurps Steven Jackson games 3rd edition basic set softcover book. This is a used book and show's age related wear as pictured. Has edge & corner wear, folded corners, spinal wear, and some light stain marks here and there. Book has seen use, not mint. Be sure to check out my other vintage toy auctions listed this Rating: % positive. GURPS fans, rejoice! This page book reprints 19 of the best GURPS items from the print issues of Pyramid Magazine. Now you can get these rare articles in one place updated by Pyramid editor Steven Marsh. Included are the popular campaign setting "Sprockets," high-powered rules like "Brain Hacking" and "Willful Weapons," source info.
The Trove is the biggest open directory of RPG PDFs on the Internet! GURPS Third Edition  Fantasy Netbooks . 3x3 Eyes Files with rules and setting information for role-playing in Yuzo Takada's manga 3x3 Eyes.; Arcadayn A highly detailed medieval fantasy campaign setting for GURPS. History, geography, politics, theology, and cosmology of the world are included. Barsoom Role-playing in Edgar Rice Burroughs' John Carter of Mars setting.
GURPS Role Playing Games. GURPS is a tabletop game that allows for play in any game setting. In GURPS role-playing games, a wide range of campaigns filled with magic, combat, robots, medieval themes, futuristic themes, and more are made possible. GURPS Planet Krishna by James L. Cambias: GURPS Black Ops by Jeff Koke: GURPS Russia by S. John Ross: Based on Gene Wolfe's Book of the New Sun Series by Gene Seabolt: GURPS Ogre: The World Is at War. GURPS Blue Planet by William H. Stoddard: GURPS Castle Falkenstein: The Ottoman Empire by Phil Masters.
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GURPS Blue Planet book. GURPS Blue Planet book reviews from world’s largest community for readers/5(15). Blue Planet is a sort GURPS Blue Planet book "medium hard" scifi setting that starts in the comparatively near future with most of the action on a far off (surprise!) water-covered world.
Well written, lots of interesting opportunities for games, large setting, and adapted from the source material to GURPS rather well.
The book works perfectly well on its own (as /5(2). Blue Planet is a sort of "medium hard" scifi setting that starts in the comparatively near future with most of the action on a far off (surprise!) water-covered world. Well written, lots of interesting opportunities for games, large setting, and adapted from the source material to GURPS rather well.
The book works perfectly well on its own (as /5. Buy GURPS: Blue Planet (Gurps S) by Zeigler, Jon (ISBN: ) from Amazon's Book Store. Everyday low prices and free delivery on eligible orders.4/5(1). It appears the license for this work has expired as the book is no longer available through Steve Jackson Games.
Set on the Planet Poseidon in the yearGURPS Blue Planet was a GURPS Classic version of the Blue Planet RPG back when it was owned by Fantasy Flight Games ().
Welcome to the world of Blue Planet. This GURPS version of the critically-acclaimed "Blue Planet" background is being published under license from Fantasy Flight Games. GURPS Uplift – Of the thousands of races in a galaxy full of aliens, ours is the only one that claims to have evolved on its own, without genetic engineering by a Patron species.
Blue Planet is an environmentalist science fiction role-playing game first published by Biohazard Games in(BPv1), a page bookGURPS version of Blue Planet under license from Fantasy Flight Games.
Steve Jackson Games published GURPS BLUE PLANET inand FASA Games published the revised second edition in BLUE PLANET has received broad acclaim, particularly for it’s deep, detailed, and realistic setting; the game has remained well regarded since its.
Archipelago is the first Blue Planet supplement, and brings to life the islands of the Pacifica Archipelago. This book is awash in background, detailing the major people, places, and plots of Poseidon's most heavily colonized region.
I know I've seen something like lifepaths implemented in an official GURPS book – I think it's the Blue Planet interpretation. Essentially, they worked as "lenses" or mini-templates. So, for a high-tech game, you might take one lens for your childhood background, one for your education, and however many as necessary for your adult career.
GURPS: Blue Planet (Gurps S) PDF Online Book GURPS: Blue Planet (Gurps S) PDF Online FREE!!. Confused looking to book GURPS: Blue Planet (Gurps S) PDF Kindle that are sold in stores.
Now you do not get confused or sad on our website, many once the book GURPS: Blue Planet (Gurps S) PDF ePub are rarely sold in the bookstore and also books on our website have now become the. Produced under license with Fantasy Flight Games, GURPS Blue Planet brings the criticly acclaimed game of ecological science fiction to GURPS.
The book covers character creation, science and technology, new rules for underwater activity, and plenty of. GURPS Blue Planet; GURPS Bunnies & Burrows (Steffan O'Sullivan,ISBN ) Based on the novel Watership Down, this setting uses animal characters with humans serving as an incomprehensible monster race.
GURPS Castle Falkenstein. GURPS Castle Falkenstein: The Ottoman Empire; GURPS Conspiracy X; GURPS Deadlands. GURPS Deadlands: Hexes. Characters For most Blue Planet campaigns, point player characters should suffice, although of course higher-level campaigns are possible.
At least 50 points should be placed in skills; a series of "career templates" are listed below, meant as suggestions rather than as rigid packages (these can also be useful to whip out and use as "stock" NPC stats when in a hurry).
Races converted to GURPS from the Blue Planet rulebook; inspired also in part by GURPS Uplift and GURPS Bestiary as well as suggestions from Jason Kucherawy. Since I have some house rules on attributes for use in my own campaigns, I have here listed racial packages both for GURPS Classic (which is to say standard, by-the-book GURPS) as well as.
Steve Jackson Games published GURPS BLUE PLANET inand FASA Games published the revised second edition in BLUE PLANET has received broad acclaim, particularly for it’s deep, detailed, and realistic setting; the game has remained well regarded since its original publication.
GURPS Blue Planet RPG Families: Blue Planet. RPGs: GURPS (3rd Edition) GURPS 3. RPG Systems: GURPS 3. Alternate Names: Fans: 0. Become a Fan. Corrections Clone Customize View. Subscribe. RSS Feed. ObjectID: Description Edit | History. A series of just one item (until more appear - we can hope!).
But required to allow linking of this. Blue Planet was a groundbreaking, critically acclaimed RPG when it was first released, and it is still a thought-provoking science-fiction classic today.
Now, Blue Planet comes to GURPS. Jon Zeigler (GURPS Traveller Line Editor) and William Stoddard (GURPS Steampunk, Steam-Tech, and Low-Tech) combine on this faithful adaptation of one of the.
The top part of the ship moved startling him. On the craft there was a symbol composed of three holy colors: white the color of the gods of old, red of the warrior caste, and blue the color of life giving water. In the blue area there were 42 five pointed shapes.
There were five solids of perfection. Perhaps it was a benediction to the god of. -I also like GURPS a great deal, and participated in the GURPS Blue Planet playtest. -What follows is a modified version of a review I wrote for the Yahoo Groups Blue Planet mailing list.
Some folks there liked it, and suggested I post it here. The review is written from the point of view of people who have the Blue Planet original material. Gurps Planet of Adventures book. Read reviews from world’s largest community for readers.
Tschai is a world where four alien species compete to see who w /5(6). GURPS Blue Planet — A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an ancient legacy.
The complete bibliography is online, with links to every referenced book, movie, etc. I designed the world-building systems in the last edition of GURPS Space (although not the alien-design system, that was by James Cambias, based on the older GURPS Uplift book). About the only thing I would suggest is that you have a look at this link for the SJGames online policy.
They generally don't object to creating free game aids, they'll even post links to your project on their website.